155 lines
3.0 KiB
PHP
155 lines
3.0 KiB
PHP
/*
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* un petit train
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* --------------
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*
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* pas la peine de chercher la benne ici, elle est partie
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* dans son fichier 'benne.inc'.
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*
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*/
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#declare Corps_Grande_Roue = object
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{
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difference {
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union {
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cylinder { <-1, 0, 0>, <1, 0, 0>, 4 }
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cylinder { <-1, 0, 0>, <0, 0, 0>, 4.3 }
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}
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cylinder { <-1.2, 0, 0> <-0.6, 0, 0>, 2.8 }
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cylinder { < 1.2, 0, 0> < 0.6, 0, 0>, 3.2 }
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#declare foo = 0;
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#while (foo < 360)
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#declare xx = sin(radians(foo))*2.0;
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#declare yy = cos(radians(foo))*2.0;
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cylinder { <-2, xx, yy>, <2, xx, yy>, 0.56 }
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#declare foo = foo + 45;
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#end
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}
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translate y*4
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pigment { color LightSteelBlue }
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finish { phong 0.7 }
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}
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#declare Corps_Petite_Roue = object
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{
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difference {
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union {
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cylinder { < 0, 0, 0>, <1, 0, 0>, 3 }
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cylinder { <-1, 0, 0>, <0, 0, 0>, 3.3 }
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}
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cylinder { <-1.4, 0, 0> <-0.6, 0, 0>, 1.7 }
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cylinder { < 1.4, 0, 0> < 0.6, 0, 0>, 1.7 }
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#declare foo = 0;
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#while (foo < 360)
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#declare xx = sin(radians(foo))*2.31;
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#declare yy = cos(radians(foo))*2.31;
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sphere { <1.1, xx, yy>, 0.42 }
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#declare foo = foo + 45;
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#end
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}
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translate y*3
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pigment { color LightSteelBlue }
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finish { phong 0.7 }
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}
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#declare Moyeu = object
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{
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union {
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intersection {
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sphere { <0, 0, 0>, .69 }
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box { <0, -2, -2>, <2, 2, 2> }
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}
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cylinder { <-3, 0, 0>, <0.01, 0, 0>, .33 }
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}
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texture { T_Chrome_2C }
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}
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#declare Petite_Roue = object
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{
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union {
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object { Corps_Petite_Roue }
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object { Moyeu translate <0.95, 3, 0> }
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}
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}
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#declare Grande_Roue = object
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{
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union {
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object { Corps_Grande_Roue }
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object { Moyeu translate <0.95, 4, 0> }
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}
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}
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//-----------------------------------------------------------------
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#declare Chassis_Court = object
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{
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union {
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box { <-3.5, 0, -12>, <3.5, 2, 12> }
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box { <-3.6, 0.7, -12.5>, <3.6, 1.3, 12.5> }
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}
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translate y*4.1
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texture {
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pigment { color Yellow }
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finish { phong 0.6 ambient 0.4 }
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}
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}
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#declare Chassis_Long = object
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{
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union {
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box { <-3.5, 0, -15.5>, <3.5, 2, 15.5> }
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box { <-4, 0.5, -16>, <4, 1.5, 16> }
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}
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translate y*4.1
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texture {
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pigment { color Yellow }
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finish { phong 0.6 ambient 0.4 }
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}
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}
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//-----------------------------------------------------------------
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#declare Chassis_Boogie = object
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{
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union {
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box { <-3.85, 0, -3>, <3.85, 2, 3> }
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cylinder { <0, 1, 0>, <0, 4, 0>, 2 }
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}
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translate y*2
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pigment { color Blue }
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}
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#declare Boogie = object
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{
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union
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{
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object { Chassis_Boogie }
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object { Petite_Roue scale <-1, 1, 1> translate <-5.5, 0, -3.5> }
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object { Petite_Roue translate < 5.5, 0, -3.5> }
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object { Petite_Roue scale <-1, 1, 1> translate <-5.5, 0, 3.5> }
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object { Petite_Roue translate < 5.5, 0, 3.5> }
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}
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}
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//-----------------------------------------------------------------
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#declare Base_Courte = object
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{
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union
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{
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object { Chassis_Court }
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object { Grande_Roue scale <-1, 1, 1> translate <-5.5, 0, -8> }
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object { Grande_Roue translate < 5.5, 0, -8> }
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object { Grande_Roue scale <-1, 1, 1> translate <-5.5, 0, 8> }
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object { Grande_Roue translate < 5.5, 0, 8> }
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}
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}
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//-----------------------------------------------------------------
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