PovJouets/incs/grue.inc

168 lines
3.0 KiB
PHP

/*
Une grue pour soulever les wagons
---------------------------------
*/
#declare Z_Pivot = 11;
#declare H_Cabine = 6;
#declare A_Pivot = 42;
#declare A_Fleche = 30;
#declare Chassis_Grue = object
{
union
{
box { <-4, 5.5, -20>, <4, 6.5, 20> }
box { <-3.5, 3.2, -5>, <3.5, 5.4, 5> }
}
pigment { color Brown }
}
#declare Base_Grue = object
{
union
{
object { Chassis_Grue }
object { Boogie translate z*-13.8 }
object { Boogie translate z* 13.8 }
}
finish { phong 0.5 }
}
// ----------------------------------------------------------------------
#declare Pivot_Grue = object
{
union
{
cylinder { < 0, 0.0, 0>, <0, 0.5, 0>, 3.3 }
cylinder { < 0, 0.5, 0>, <0, 1.0, 0>, 3 }
cylinder { < 0, 1.0, 0>, <0, 1.5, 0>, 3.3 }
}
pigment { color Orange }
}
// ------------------------------------------
#declare Plateau_Cabine_Grue = object
{
box { <-5, 0, -5>, <5, 0.5, 5> }
pigment { color Yellow }
}
#declare Boite_Cabine_Grue = object
{
difference
{
box { <-3, 0, -3>, <3, H_Cabine, 3> }
box { <-2.8, 0, -2.9>, <2.9, H_Cabine+0.1, 2.8> }
box { <-3.1, 3.6, -2.6>, <3.1, H_Cabine-0.2, -0.3> }
box { <-3.1, 3.6, 2.6>, <3.1, H_Cabine-0.2, 0.3> }
box { <-2.6, 3.6, -3.1>, <-0.3, H_Cabine-0.2, 3.1> }
box { < 2.6, 3.6, -3.1>, < 0.3, H_Cabine-0.2, 3.1> }
}
pigment { color Yellow }
}
#declare Toit_Cabine_Grue = object
{
intersection
{
box { <-3.2, 0, -3.4>, <3.2, 4, 3.2> }
cylinder { <0, -12, -3.5>, <0, -12, 3.3>, 12.6 }
}
translate y*H_Cabine
pigment { color Orange }
}
#declare Cabine_Grue = object
{
union
{
object { Plateau_Cabine_Grue }
object { Boite_Cabine_Grue }
object { Toit_Cabine_Grue }
}
translate y*1.5
}
// ------------------------------------------
#declare Appui_Fleche = object
{
difference
{
union
{
box { <-1.5, 0, -1>, <1.5, 1, 1> }
box { <-1.4, 0.99, -0.8>, <1.4, 1.7, 0.8> }
cylinder { <-1.4, 1.7, 0>, <1.4, 1.7, 0>, 0.8 }
}
cylinder { <-0.85, 1.7, 0>, <0.85, 1.7, 0>, 0.9 }
}
texture {
pigment { color Red }
finish { ambient 0.5 }
}
}
#declare Pivot_Fleche = object
{
union
{
cylinder { <-0.8, 1.7, 0>, <0.8, 1.7, 0>, 0.7 }
cylinder { <-1.55, 1.7, 0>, <1.55, 1.7, 0>, 0.51 }
}
pigment { color Cyan }
}
#declare Bras_Fleche = object
{
union
{
box { <-0.5, -0.5, -6>, <0.5, 0.5, -1> }
box { <-0.4, -0.4, -5>, <0.4, 0.4, -11> }
box { <-0.3, -0.3, -10>, <0.3, 0.3, -15> }
box { <-0.2, -0.2, -9>, <0.2, 0.2, -20> }
}
pigment { color Yellow }
rotate x*A_Fleche
translate y*1.7
}
#declare Fleche = object
{
union
{
object { Appui_Fleche translate <3.5, 0, 0> }
object { Pivot_Fleche translate <3.5, 0, 0> }
object { Bras_Fleche translate <3.5, 0, 0> }
}
translate y*2.0 /* pour la poser sur la plate forme */
}
// ------------------------------------------
#declare Corps_Grue = object
{
union {
object { Pivot_Grue rotate y*42 }
object { Cabine_Grue }
object { Fleche }
}
translate y*7.0
}
// ------------------------------------------
#declare Wagon_Grue = object
{
union
{
object { Base_Grue }
object { Corps_Grue }
}
}
// ------------------------------------------