#version 3.7; #include "colors.inc" #include "metals.inc" #include "textures.inc" global_settings { ambient_light Yellow } /*------------------------------------------------------------------*/ #include "incs/poteaux.inc" object { Poteau_1 } #include "incs/rotonde.inc" object { Rotonde_0 } #include "incs/rails.inc" object { Un_Rail_Droit translate z*-100} /*------------------------------------------------------------------*/ plane { y, 0 pigment { checker Gray75, rgb<0.81, 0.86, 0.81> rotate z*90 scale 10 } } camera { location <0, 70, 180> right image_width/image_height*x look_at <0, 0, 0> angle 50 } light_source { <142, 500, 500> color White } /*------------------------------------------------------------------*/