/* * * */ #version 3.7; #include "colors.inc" #include "metals.inc" global_settings { ambient_light <0.18, 0.25, 0.35> assumed_gamma 1.0 /* pour povray 3.7 */ } /*------------------------------------------------------------------*/ plane { y, 0 pigment { image_map { png "picz/plancher.png" } rotate x*90 translate <-0.5, 0, -0.5> scale <42, 1, 42> } normal { dents 0.3 scale 0.3 } } sky_sphere { pigment { gradient y color_map { [0 color Khaki] [0.4 color DarkGreen] [0.5 color Blue] [0.6 color LightBlue] [1 color Khaki] } turbulence 0.42*2 } rotate 70 scale 0.3123 translate -1 } #include "incs/rails.inc" #include "incs/train.inc" #include "incs/locomotive.inc" // #include "electric.inc" union { object { Un_Rail_Droit } object { Un_Rail_Droit translate z*-100 } object { Locomotive_Vapeur translate <0, 2, 15> } rotate y*5 } union { object { Un_Rail_Droit } object { Un_Rail_Droit translate z*-100 } // object { Locomotive_Electric translate y*2 } translate x*42 } /*------------------------------------------------------------------*/ camera { location <-42, 17.5, 32> right image_width/image_height*x look_at <5, 9.7, 18> angle 42 } light_source { <150, 118, -150> color Gray70 } light_source { <-170, 298, -250> color Gray70 } light_source { <-700, 200, 150> color White } /*------------------------------------------------------------------*/