/* * */ #version 3.7; global_settings { assumed_gamma 1.0 } #include "colors.inc" #include "metals.inc" #include "textures.inc" /*------------------------------------------------------------------*/ plane { y, 0 pigment { brick Gray50, rgb<0.10, 0.60, 0.30> rotate z*90 scale 3 } } sky_sphere { pigment { gradient y color_map { [0.2 color <0, .1, .2>] [0.6 color <0, .3, .1>] [0.9 color <0, .2, .3>] } turbulence 29 } rotate 40 scale 1.5 } #include "incs/train.inc" #include "incs/rails.inc" #include "incs/grue.inc" object { union { object { Wagon_Grue translate y*2 } object { Un_Rail_Droit } object { Un_Rail_Droit translate z*100 } object { Un_Rail_Droit translate z*200 } } } /*------------------------------------------------------------------*/ camera { location <42, 12, 25> right image_width/image_height*x look_at <0, 6, 3> angle 42 } light_source { <350, 425, -500> color Green } light_source { <70, 38, 40> color White } /*------------------------------------------------------------------*/