/* * * pour plus de details: oulala@chez.com * */ #version 3.7; global_settings { assumed_gamma 1.0 } #include "colors.inc" #include "metals.inc" #include "textures.inc" /*------------------------------------------------------------------*/ plane { y, 0 pigment { brick Gray35, rgb<0.50, 0.40, 0.20> rotate z*90 } } sky_sphere { pigment { gradient y color_map { [0 color Khaki] [0.2 color <0 , .1, .2>] [0.5 color <0.2 , 0, 0>] [0.6 color <0 , .2, .1>] [1 color Khaki] } turbulence 2.5 } rotate 50 scale 2 } #include "incs/train.inc" #include "incs/rails.inc" #include "incs/corail.inc" #include "incs/poteaux.inc" object { union { object { Wagon_Corail translate y*2 } object { Un_Rail_Droit } object { Un_Rail_Droit translate z*100 } object { Un_Rail_Droit translate z*200 } object { Un_Rail_Droit translate z*300 } } } #declare foo = -300; #while (foo < 400) object { Poteau_1 translate <20, 0, foo> } #declare foo = foo +42; #end /*------------------------------------------------------------------*/ camera { location <18, 10, -45> right image_width/image_height*x look_at <0, 6, 0> angle 62 } light_source { <550, 725, -900> color Gray60 } light_source { <600, 700, -850> color Gray50 } /*------------------------------------------------------------------*/