/* * * */ /*------------------------------------------------------------------*/ #declare R_monde = 290; /* le rayon du monde */ cylinder { <0, -0.2, 0>, 0, R_monde pigment { image_map { png "picz/plancher.png" interpolate 2 } rotate x*90 translate <-0.5, 0, -0.5> scale <250, 1, 250> } } #for (foo, 0, 360, 1) #local R2 = R_monde - 1.5; #local xpos = R2 * sin(radians(foo)); #local zpos = R2 * cos(radians(foo)); cylinder { <0, 0, 0>, <0, 5, 0>, 0.40 pigment { color Blue } translate } #end sky_sphere { pigment { gradient y color_map { [0 color Khaki ] [0.2 color Gray20 ] [0.87 color LightBlue ] [1 color Khaki ] } turbulence 0.25 } rotate 50 scale 0.15 translate -1 } /*------------------------------------------------------------------*/