Compare commits

...

7 Commits

Author SHA1 Message Date
Tonton Th
17e72ea61c last commits before xmas 2025-12-23 08:36:21 +01:00
Tonton Th
35db5eb9e2 tweak textures 2025-10-02 22:35:21 +02:00
Tonton Th
faff740ab3 better antialiasing 2025-10-02 22:34:47 +02:00
Tonton Th
cc62cb88b7 renaming an object 2025-09-20 16:21:59 +02:00
Tonton Th
852160ec6f add a tintin font file 2025-09-20 05:59:38 +02:00
Tonton Th
b5aea0e10e light tuning 2025-03-09 03:33:43 +01:00
Tonton Th
82ff0c7765 resize to Sun size 2025-03-09 03:33:21 +01:00
9 changed files with 56 additions and 26 deletions

View File

@@ -1,11 +1,11 @@
#--------------------------------------------------------
PETIT = +w800 +h600
MOYEN = +w1280 +h1024
MOYEN = +w1152 +h900
GRAND = +w1600 +h1200
DIMS=$(MOYEN)
OPTS = +a +q9 -d
OPTS = +a0.01 +q9 -d
POVRAY = povray

View File

@@ -45,7 +45,7 @@ camera
angle ANGLE_CAM
}
light_source { <550, 725, -900> color Gray60 }
// light_source { <550, 725, -900> color Gray60 }
light_source { <600, 700, -850> color Gray50 }

BIN
data/tintin_talking.ttf Normal file

Binary file not shown.

View File

@@ -13,16 +13,17 @@
#include "incs/grue.inc"
// object { Boogie }
object { Grande_Roue }
// object { Grande_Roue }
#include "incs/enseigne.inc"
object { Enseigne_Corail_texte }
camera {
location <5.5, 15, 20>
location <17.5, 3, 10>
right image_width/image_height*x
look_at <0, 3, 0>
look_at <0, 0, 0>
angle ANGLE_CAM
}
object { Repere }
object { Repere scale 0.5 }
light_source { <90, 131, 190> color White }
light_source { <90, 111, 250> color White }

View File

@@ -18,7 +18,7 @@
/* generateur de nombres pseudo-aleatoires.
mais comment le 'seeder' de fac,on differente a chaque run ? */
#declare RND = seed(42);
#declare RND = seed(1664);
#declare FADE_DIST = 2.0;
#declare FADE_POWA = 2.0;
@@ -30,28 +30,28 @@
{
pigment { color Orange }
normal { dents 0.42 scale 0.042 }
finish { phong 0.5 }
finish { phong 0.4 }
}
#declare Jaune_Corail = texture
{
pigment { color Yellow }
normal { dents 0.32 scale 0.242 }
finish { phong 0.5 }
finish { phong 0.4 }
}
#declare Vert_Train_1 = texture
{
// pour la benne
pigment { color Green*0.70 }
normal { bumps 0.17 rotate <10, 0, 10> scale 0.42 }
/* pour la benne */
pigment { color rgb <0.22, 0.77, 0.11> }
normal { bumps 0.17 rotate <10, 0, 10> scale 0.31 }
finish { phong 0.5 }
}
#declare Rouge_Train_1 = texture
{
// pour la citerne
pigment { color rgb <0.96, 0.25, 0.2> }
pigment { color rgb <0.93, 0.25, 0.2> }
normal { bumps 0.33 scale 0.42 }
finish { phong 0.5 }
}

View File

@@ -1,10 +1,11 @@
/*
* see 'gare.inc' for usage
*/
#include "chars.inc"
#declare Enseigne = object
/* ===========================================================*/
/*
* see 'gare.inc' for usage
*/
#declare Enseigne_Hello = object
{
union
{
@@ -22,5 +23,33 @@ union
}
texture { PinkAlabaster scale 3 }
}
/* ===========================================================*/
#declare Enseigne_Corail_plaque = object
{
box { <-0.8, -0.01, -3.5>, <0.8, 0.01, 3.5> }
pigment { color Blue }
rotate z*90
}
/* ----------------------------------------------------------- */
#declare Enseigne_Corail_texte = object
{
text { ttf "data/tintin_talking.ttf" ,
"Bourtoulots Express", 0.06, 0.0
pigment{ White }
}
translate -3.6*x
rotate -90 * y
translate <0.03, -0.19, 0.00>
}
/* ----------------------------------------------------------- */
#declare Enseigne_Corail_texte = object
{
union {
object { Enseigne_Corail_plaque }
object { Enseigne_Corail_texte }
}
}
/* ===========================================================*/
/* ===========================================================*/
/* (c) Oulala */
/* (c) Oulala 2025 */

View File

@@ -43,7 +43,7 @@ union
{
object { Corps_Gare }
object { Quai_Gare }
object { Enseigne scale 15 translate <0, 460, -210> }
object { Enseigne_Hello scale 15 translate <0, 460, -210> }
}
}

View File

@@ -69,12 +69,12 @@ camera
{
location <260, 38, 25>
right image_width/image_height*x
look_at <0, 3, -10>
look_at <0, 3, 12>
angle ANGLE_CAM
}
light_source { <150, 98, -150> color Orange }
light_source { <170, 88, -170> color Yellow }
light_source { <150, 98, -150> color Orange }
light_source { <170, 128, -170> color Yellow }
// light_source { <100, 100, 50> color White }

View File

@@ -40,8 +40,8 @@ camera
angle ANGLE_CAM
}
light_source { <-50, 120, -330> color Gray50 }
light_source { <190, 498, -250> color White }
// light_source { <-50, 120, -330> color Gray50 }
// light_source { <190, 498, -250> color White }
light_source { <160, 99, -450> color Yellow }
/*------------------------------------------------------------------*/