shuffling textures
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@ -40,6 +40,19 @@
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finish { phong 0.5 }
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}
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#declare Texture_Roues = texture
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{
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pigment { color LightSteelBlue }
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finish { phong 0.7 }
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}
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#declare Texture_Chassis = texture
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{
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pigment { color Yellow }
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finish { phong 0.5 ambient 0.4 }
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}
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/* ------------------------------------------------------------ */
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#end // #ifdef
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@ -5,17 +5,7 @@
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*/
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//-----------------------------------------------------------------
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#declare Texture_Roues = texture
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{
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pigment { color LightSteelBlue }
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finish { phong 0.7 }
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}
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#declare Texture_Chassis = texture
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{
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pigment { color Yellow }
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finish { phong 0.5 ambient 0.4 }
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}
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#include "incs/constantes.inc"
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//-----------------------------------------------------------------
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