debrotch in progress
This commit is contained in:
parent
59caab29a2
commit
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1
.gitignore
vendored
1
.gitignore
vendored
@ -1,3 +1,4 @@
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*.png
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*.pov-state
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26
Makefile
26
Makefile
@ -28,7 +28,7 @@ targa: tmp/ridelles.tga tmp/electric.tga tmp/citerne.tga \
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echo "on a fait les targas" >> log.toto
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GLOBDEPS=${INCS}/train.inc ${INCS}/plancher.inc ${INCS}/poteaux.inc \
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${INCS}/rails.inc \
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${INCS}/rails.inc ${INCS}/grue.inc \
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${INCS}/constantes.inc
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#--------------------------------------------------------
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@ -81,12 +81,8 @@ wagons.jpg: tmp/wagons.tga
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inside.png: inside.pov $(GLOBDEPS) Makefile
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$(POVRAY) +Iinside $(DIMS) $(OPTS) +v
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tmp/benne.tga: train.inc benne.pov constantes.inc rails.inc \
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benne.inc Makefile
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$(POVRAY) +Ibenne +Otmp/benne +FT $(DIMS) $(OPTS) +v
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benne.jpg: tmp/benne.tga
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cjpeg $(CJPEGOPT) tmp/benne.tga > benne.jpg
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benne.png: benne.pov $(GLOBDEPS) Makefile
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$(POVRAY) +Ibenne $(DIMS) $(OPTS) +v
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tmp/citerne.tga: citerne.pov citerne.inc $(GLOBDEPS)
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$(POVRAY) +Iciterne +Otmp/citerne +FT $(DIMS) $(OPTS) +v
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@ -94,17 +90,11 @@ citerne.jpg: tmp/citerne.tga
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cjpeg $(CJPEGOPT) tmp/citerne.tga > citerne.jpg
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tmp/electric.tga: electric.pov electric.inc train.inc rails.inc \
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instruments.inc Makefile
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$(POVRAY) +Ielectric +FT +Otmp/electric $(DIMS) $(OPTS) +v
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electric.jpg: tmp/electric.tga
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cjpeg $(CJPEGOPT) tmp/electric.tga > electric.jpg
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electric.png: electric.pov $(GLOBDEPS) Makefile
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$(POVRAY) +Ielectric $(DIMS) $(OPTS) +v
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truc.tga: truc.pov train.inc poteaux.inc \
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decor.inc voiture.inc constantes.inc \
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enseigne.inc electric.inc corail.inc \
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grue.inc instruments.inc galerie.inc
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$(POVRAY) +Itruc +FT $(DIMS) $(LOWR) -v
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truc.png: truc.pov $(GLOBDEPS) Makefile
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$(POVRAY) +Itruc $(DIMS) $(OPTS) +v
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tmp/ridelles.tga: ridelles.pov ridelles.inc $(GLOBDEPS)
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@ -128,7 +118,7 @@ tmp/voiture.tga: voiture.inc voiture.pov $(GLOBDEPS)
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#--------------------------------------------------------
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SRCFILES=*.inc *.pov *.txt Makefile *.sh
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SRCFILES = *.inc *.pov *.txt Makefile *.sh
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lines:
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wc $(SRCFILES) | sort -n
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57
benne.pov
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57
benne.pov
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@ -0,0 +1,57 @@
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/*
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un fichier de test.
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poser le wagon benne sur les rails.
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*/
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#version 3.7;
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global_settings { assumed_gamma 1.0 }
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#include "colors.inc"
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#include "metals.inc"
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/*------------------------------------------------------------------*/
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#include "incs/train.inc"
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#include "incs/rails.inc"
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#include "incs/benne.inc"
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#include "incs/decor.inc"
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object { Balise_0 translate x*95 }
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object { Un_Rail_Droit }
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object { Wagon_Benne translate y*2 }
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/*------------------------------------------------------------------*/
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#include "incs/plancher.inc"
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object { Plancher_0 scale <.5, 1, .5> }
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sky_sphere {
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pigment
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{
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gradient y
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color_map
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{
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[0 color Green]
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[0.33 color Gray50 ]
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[1 color Blue]
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}
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}
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scale 0.33333333
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rotate <10, 0, 10>
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translate -1
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}
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camera
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{
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location <35.5, 13, 20>
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look_at <0, 6, 0>
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angle 51
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}
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light_source { <90, 131, 190> color White }
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light_source { <90, 111, 250> color White }
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/*------------------------------------------------------------------*/
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0
contexte.inc
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0
contexte.inc
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57
electric.pov
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57
electric.pov
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@ -0,0 +1,57 @@
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/*
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*
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* pour plus de details: oulala@chez.com
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*
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*/
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#version 3.7;
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#include "colors.inc"
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#include "metals.inc"
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global_settings {
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ambient_light Gray15
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assumed_gamma 1.0 /* pour povray 3.7 */
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}
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/*------------------------------------------------------------------*/
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background { color Gray40 }
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plane {
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y, 0
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pigment
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{
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hexagon Gray55, rgb<0.55, 0.65, 0.30>, Gray75
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scale 20
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}
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finish { reflection 0.42 }
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}
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#include "incs/rails.inc"
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#include "incs/train.inc"
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#include "incs/electric.inc"
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union
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{
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object { Un_Rail_Droit }
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object { Locomotive_Electric translate y*2 }
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}
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/*------------------------------------------------------------------*/
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camera
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{
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spherical
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right x*image_width/image_height
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right x*image_width/image_height
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location <11, 11.1, -54>
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look_at <0, 8, -10>
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angle 38
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}
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light_source { <7, 8, -54> color Gray80 }
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light_source { <150, 130, -150> color Green }
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light_source { <270, 130, 250> color Gray50 }
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/*------------------------------------------------------------------*/
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@ -2,6 +2,9 @@
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un fichier de test.
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*/
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#version 3.7;
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global_settings { assumed_gamma 1.0 }
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#include "colors.inc"
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#include "metals.inc"
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// ------------------------------------------
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#declare Corps_Grue = object
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{
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union
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{
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union
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{
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union {
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object { Pivot_Grue rotate y*42 }
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object { Cabine_Grue }
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object { Fleche }
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}
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}
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translate y*7.0
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}
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// ------------------------------------------
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57
inside.pov
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57
inside.pov
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/*
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* fichier de test pour l'interieur du wagon Corail.
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* pour plus de details: oulala@chez.com
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*
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*/
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#version 3.7;
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global_settings { assumed_gamma 1.0 }
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#include "colors.inc"
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#include "metals.inc"
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/*------------------------------------------------------------------*/
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sky_sphere {
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pigment
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{
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gradient y
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color_map
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{
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[0 color Gray75]
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[1 color Blue]
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}
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}
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scale 4
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translate -1
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rotate x*60
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}
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plane {
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y, 0
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pigment
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{
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brick Gray35, rgb<0.50, 0.40, 0.30>
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rotate z*90
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}
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}
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#include "incs/train.inc"
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#include "incs/corail.inc"
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object { Wagon_Corail }
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camera {
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location <-1.6, 10, -19>
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look_at <1, 4, 10>
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angle 80
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}
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/*------------------------------------------------------------------*/
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light_source { <180, 125, -180> color White }
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//light_source { <170, 100, -180> color White }
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//light_source { <120, 11, -185> color White }
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/*------------------------------------------------------------------*/
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*
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*/
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#version 3.7;
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global_settings { assumed_gamma 1.0 }
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#include "colors.inc"
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#include "metals.inc"
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Binary file not shown.
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 6.5 KiB |
47
truc.pov
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47
truc.pov
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/*
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* Go Fuck Yourself, Jean-Luc M !
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*/
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#version 3.7;
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global_settings { assumed_gamma 1.0 }
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#include "colors.inc"
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#include "metals.inc"
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#include "textures.inc"
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/*------------------------------------------------------------------*/
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/*
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#include "galerie.inc"
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object { galerie(8, 14.2, 0.5, 0.175) pigment { color Yellow } }
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*/
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#include "incs/train.inc"
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#include "incs/corail.inc"
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object { Bord_Fenetre translate y*7.5 }
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/*------------------------------------------------------------------*/
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background { color rgb <0.7, 0.7, 0.9999> }
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plane {
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y, 0
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pigment
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{
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checker Gray75, rgb<0.71, 0.96, 0.81>
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rotate z*90
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scale 10
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}
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}
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camera
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{
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location <-15, 11.333, 35>
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look_at <0, 9, 0>
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angle 42
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}
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light_source { <-50, 17, -50> color White }
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light_source { <-20, 70, 50> color White }
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/*------------------------------------------------------------------*/
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