tweak textures
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@ -30,28 +30,28 @@
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{
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pigment { color Orange }
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normal { dents 0.42 scale 0.042 }
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finish { phong 0.5 }
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finish { phong 0.4 }
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}
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#declare Jaune_Corail = texture
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{
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pigment { color Yellow }
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normal { dents 0.32 scale 0.242 }
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finish { phong 0.5 }
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finish { phong 0.4 }
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}
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#declare Vert_Train_1 = texture
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{
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// pour la benne
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pigment { color Green*0.70 }
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normal { bumps 0.17 rotate <10, 0, 10> scale 0.42 }
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/* pour la benne */
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pigment { color rgb <0.22, 0.77, 0.11> }
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normal { bumps 0.17 rotate <10, 0, 10> scale 0.31 }
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finish { phong 0.5 }
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}
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#declare Rouge_Train_1 = texture
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{
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// pour la citerne
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pigment { color rgb <0.96, 0.25, 0.2> }
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pigment { color rgb <0.93, 0.25, 0.2> }
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normal { bumps 0.33 scale 0.42 }
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finish { phong 0.5 }
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}
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