more frobnicate again
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@@ -8,10 +8,6 @@
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#version 3.7;
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#include "contexte.inc"
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#include "colors.inc"
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#include "metals.inc"
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#include "textures.inc"
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/*------------------------------------------------------------------*/
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#include "monde.inc"
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@@ -43,9 +39,9 @@ union
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camera
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{
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location <28, 10, -45>
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location <38, 10, -45>
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right image_width/image_height*x
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look_at <0, 6, 0>
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look_at <0, 7, 0>
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angle ANGLE_CAM
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}
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