minor patches
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@@ -43,8 +43,8 @@ finish { phong 0.5 }
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#declare Vert_Train_1 = texture
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{
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// pour la benne
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pigment { color Green }
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normal { bumps 0.22 scale 0.42 }
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pigment { color Green*0.70 }
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normal { bumps 0.17 rotate <10, 0, 10> scale 0.42 }
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finish { phong 0.5 }
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}
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