premier wagon nettoyé
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@@ -20,13 +20,23 @@
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#declare RND = seed(42);
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#declare FADE_DIST = 2.0;
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#declare FADE_POWA = 2.0;
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/* ------------------------------------------------------------ */
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/* il nous faut quelques textures 'standards' */
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#declare Orange_Corail = texture
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{
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pigment { color Orange }
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normal { dents 0.22 scale 0.42 }
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normal { dents 0.42 scale 0.042 }
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finish { phong 0.5 }
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}
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#declare Jaune_Corail = texture
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{
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pigment { color Yellow }
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normal { dents 0.32 scale 0.242 }
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finish { phong 0.5 }
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}
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@@ -36,7 +46,6 @@ finish { phong 0.5 }
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pigment { color Green }
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normal { bumps 0.22 scale 0.42 }
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finish { phong 0.5 }
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}
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#declare Rouge_Train_1 = texture
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@@ -50,7 +59,7 @@ finish { phong 0.5 }
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#declare Texture_Roues = texture
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{
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pigment { color LightSteelBlue }
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finish { phong 0.5 }
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finish { specular 0.5 }
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}
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#declare Texture_Chassis = texture
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