2021-03-07 20:58:18 +01:00
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/*
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UNE LOCOMOTIVE A VAPEUR
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-----------------------
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necessite l'inclusion des elements communs 'train.inc'
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*/
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#include "incs/instruments.inc"
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#declare Base_Loco_Vapeur = object
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{
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union
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{
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object { Chassis_Long }
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object { Petite_Roue scale <-1, 1, 1> translate <-5.5, 0, -13> }
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object { Petite_Roue translate < 5.5, 0, -13> }
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object { Grande_Roue scale <-1, 1, 1> translate <-5.5, 0, -5> }
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object { Grande_Roue translate < 5.5, 0, -5> }
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object { Grande_Roue scale <-1, 1, 1> translate <-5.5, 0, 5> }
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object { Grande_Roue translate < 5.5, 0, 5> }
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object { Petite_Roue scale <-1, 1, 1> translate <-5.5, 0, 13> }
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object { Petite_Roue translate < 5.5, 0, 13> }
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}
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}
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#declare Dim_Foyer = 3.5;
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#declare Foyer = object
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{
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union {
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sphere { <0, 0, -13>, Dim_Foyer }
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cylinder { <0, 0, -13>, <0, 0, 0>, Dim_Foyer }
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cylinder { <0, 0, -12>, <0, 0, -11>, Dim_Foyer+0.2 }
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cylinder { <0, 0, -4>, <0, 0, -3>, Dim_Foyer+0.2 }
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cylinder { <-3.3, -2.75, -16.5>, <-3.3, -2.75, -1>, .6 }
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sphere { <-3.3, -2.75, -16.5>, .6 }
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sphere { <-3.3, -2.75, -1>, .6 }
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cylinder { < 3.3, -2.75, -16.5>, < 3.3, -2.75, -1>, .6 }
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sphere { < 3.3, -2.75, -16.5>, .6 }
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sphere { < 3.3, -2.75, -1>, .6 }
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}
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2021-03-15 03:08:13 +01:00
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texture {
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pigment { color Gray60 }
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finish { phong 0.5 }
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}
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2021-03-07 20:58:18 +01:00
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translate y*10
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}
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#declare Cheminee = object
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{
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difference {
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union {
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cylinder { <0, 3, -8>, <0, 6.1, -8>, 1 }
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cone { <0, 6, -8>, 1, <0, 8, -8> 2 }
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cone { <0, 8, -8>, 2, <0, 9, -8> 1 }
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}
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cylinder { <0, 3, -8>, <0, 6.2, -8>, .95 }
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}
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texture {
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2021-03-15 03:08:13 +01:00
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pigment { color Gray30 }
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2021-03-07 20:58:18 +01:00
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finish { phong 0.65 }
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}
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translate y*10
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}
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#declare Cabine = object
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{
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union {
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difference {
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box { <-5, 0.2, 0.7>, <5, 11, 0> }
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box { <-4.5, 7.5, 1.1>, <4.5, 10.75, -0.1> }
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}
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// le toit
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union {
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box { <-5, 11, 14>, <5, 12, 0> }
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box { <-4, 11.9, 13>, <4, 12.1, 1> }
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}
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// la paroi arriere
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difference
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{
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box { <-5, 0, 10>, <5, 11, 10.7> }
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box { <-4, 5, 11.1>, <4, 10.5, 9.9> }
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}
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}
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translate y*6 // XXX
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pigment { color Gray80 }
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finish { phong 0.6 }
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}
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#declare Reservoirs = object
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{
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union
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{
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cylinder { <-3, 8.5, 14>, <-3, 11, 14>, 2 }
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cylinder { < 3, 8.5, 14>, < 3, 11, 14>, 2 }
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sphere { < 3, 11, 14>, 2 }
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sphere { <-3, 11, 14>, 2 }
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sphere { < 3, 8.5, 14>, 2 }
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sphere { <-3, 8.5, 14>, 2 }
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}
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texture { T_Chrome_2C }
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}
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#declare Locomotive_Vapeur = object
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{
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union
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{
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object { Base_Loco_Vapeur }
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object { Cabine }
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object { Foyer }
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object { Cheminee }
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object { Reservoirs }
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object { Cadran_0 translate <0, 11.5, 1> }
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object { Cadran_0 translate <-2.45, 11.5, 1> }
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object { Cadran_0 translate <2.45, 11.5, 1> }
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}
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}
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