/* * H E X A C O N E * nouveau projet Thu Dec 5 11:37:05 AM UTC 2024 */ #version 3.7; #include "globals.inc" #include "colors.inc" #include "metals.inc" #include "textures.inc" #include "contexte.inc" #include "elements.inc" // --------------------------------------- object { Le_Decor } #declare PosX = 0.333; #declare PosY = 1.20 + (NormClock*0.22); #declare PosZ = (NormClock-0.5) * 34.22; object { HexaCone translate } #if ( (clock < 111) ) light_source { <3, 0.30, -8> color Blue spotlight radius .044 falloff 2 tightness 3 point_at } #end #if ( (clock > 230) ) light_source { <2, 0.30, -2> color White spotlight radius .044 falloff 2 tightness 3 point_at } #end camera { location <-1.56, 1.03, 9.76> look_at // focal_point <0, 1, 0> // aperture 0.046 // blur_samples 30 angle 36 }