/* * H E X A C O N E - T O P V I E W * nouveau projet Thu Dec 5 11:37:05 AM UTC 2024 */ #version 3.7; #include "globals.inc" #include "colors.inc" #include "metals.inc" #include "textures.inc" #include "contexte.inc" #include "elements.inc" light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> } #declare TrX = 1.4 * sqrt(NormClock); #declare TrY = 0.90 + (3.5 * sqrt(NormClock)); #declare TrZ = 9.9 * sqrt(NormClock); #declare TrH = ; #declare RrY = 57 * sqrt(NormClock); object { HexaCone rotate y*RrY translate TrH } // object { Repere scale 2 } #declare CamY = 19 - (5*NormClock); #declare LatY = -4 + NormClock; camera { location <-3.60, CamY, 21.09> look_at <0, LatY, 0> // focal_point <0, 1, 0> // aperture 0.046 // blur_samples 30 angle 47 }