/*
 *	H E X A C O N E   -   H E X A C O N E
 */

#version 3.7;

#include  "globals.inc"

#include  "contexte.inc"
#include  "hexacone.inc"
#include  "hexabenz.inc"
// #include  "trident.inc"

#local K = 1.48;
object { HexaCone () rotate y*90	translate <-K, 2.7, 1> }
object { HexaCone ()			translate < K, 2.6, 1> }

object { Le_Decor            }

// =======================================================

// light_source { <19, 7,   14>, rgb <0.77, 0.79, 0.80> }
// light_source { <19, 9,  -14>, rgb <0.87, 0.79, 0.70> }

// object { Repere scale 2 }

camera	{
	location
	  <-1.9+(8*NormClock), 0.70+NormClock, 7.59-NormClock>
	look_at		<0.07, 1.55, 0>
	// focal_point	<0.37, 0.90, 0>
	// aperture	0.046
	// blur_samples	30
	angle		55 - 26 * Cos_01(NormClock)
	}