/* * H E X A C O N E - H E X A W O O D * * */ #version 3.7; #include "globals.inc" #include "contexte.inc" #include "hexacone.inc" #include "hexabenz.inc" #include "hexawood.inc" #include "trident.inc" #include "dynamic.inc" // ======================================================= object { Le_Decor } // object { Repere translate <10, 1, 10> } #declare P1 = <-25, 0.4, (SzSol/2)+4>; #declare Pos = Interpolate(P1, P_hexawood, 0.95); #declare Pos2 = ; // object { Repere translate Pos } camera { location <18-NormClock, 1.60, 11.9-NormClock> look_at Pos2 angle 26 + 2.11*NormClock }