/* * H E X A C O N E */ // ======================================================= #declare Benz_Cone_Base = object { #local RA = 0.123; #local RB = 0.001; union { cone { 0, RA, y, RB } // cylinder { 0, -0.08*y, RA*1.25 scale <1, 1, 4> } sphere { 0, RA*1.092 scale <1, 0.64, 6> translate -0.02*y } } } #declare Benz_Cones = object { union { #for (foo, 0, 360, 60) #local E = 0.40; #local Tx = E * sin(radians(foo)); #local Ty = E * cos(radians(foo)); object { Benz_Cone_Base texture { Soft_Silver scale 16.50 } rotate -z*foo translate } #end } } // ------------------------------------------------------ #local RT = 0.24; #local LT = 0.67; #declare Benz_Tubules = object { union { #local E = 0.17; #local R = 0.010; #for (foo, 0, 360, 20) #local Tx = E * sin(radians(foo)); #local Ty = E * cos(radians(foo)); #local Dz = z * 2.02; cylinder { -Dz, Dz, R translate } sphere { -Dz, R translate } sphere { Dz, R translate } #end } texture { Yellow_Glass } } #declare Benz_Fuseau = object { sphere { 0, RT*0.39 scale <1, 1, 9> } texture { Gold_Nugget scale 0.56 } } #declare Benz_Cylindre = object { difference { union { cylinder { z*LT*2.08, -z*LT, RT } sphere { z*LT*1.7, RT*0.72 translate y*RT*0.87} } cylinder { z*4, -z*4, RT*0.95 } } texture { Soft_Silver scale 6.0 } } #declare Benz_Tube = object { union { object { Benz_Tubules } object { Benz_Fuseau } object { Benz_Cylindre } } } // ------------------------------------------------------ #declare HexaBenz = object { union { object { Benz_Cones rotate z*NormClock*99.999} object { Benz_Tube } } }