/* * H E X A C O N E - T O P V I E W * nouveau projet du Thu Dec 5 11:37:05 AM UTC 2024 */ #version 3.7; #include "globals.inc" #include "colors.inc" #include "metals.inc" #include "textures.inc" #include "contexte.inc" #include "elements.inc" #include "hexabenz.inc" object { Le_Decor } #declare TrX = 1.34 * sqrt(NormClock); #declare TrY = 0.90 + (3.5 * Cos_01(NormClock)); #declare TrZ = 9.999 * sqrt(NormClock); #declare TrH = ; #declare RrY = 57 * sqrt(NormClock); object { HexaCone () rotate y*RrY translate TrH } object { HexaCone () rotate z*9.1 translate <5, 3, -8> } object { HexaBenz () translate <-4, 2, -6> } light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> } // object { Repere scale 2 } #declare CamY = 19 - (4.5*NormClock); #declare LatY = -3 + NormClock; camera { location <-3.60, CamY, 21.09> look_at <0, LatY, 0> focal_point <2, 1, 12> aperture 0.046 blur_samples 30 angle 45 + (5*NormClock) }