/* * nouveau projet Thu Dec 5 11:37:05 AM UTC 2024 */ // plane { y, 0 pigment { color DarkGreen } } height_field { png "datas/hf.png" smooth texture { pigment { DarkGreen } finish { phong 0.333 } } translate <-.5, 0, -.5> scale <18, 0.85, 18> } #if (0) cylinder { 0, <1, 0, 0>, 0.008 pigment { color Red } } cylinder { 0, <0, 0, 1>, 0.008 pigment { color Blue } } #end light_source { <2, 2.50, 3> color White spotlight radius 12 falloff 20 tightness 10 point_at <0, 0.95, 0.22222222> } // light_source { <-6, 7, -4>, rgb <0.81, 0.65, 0.40> }