/* * H E X A C O N E - A R O U N D * nouveau projet du Thu Dec 5 11:37:05 AM UTC 2024 * * scene imaginée le 26 janvier 2026 */ #version 3.7; #include "globals.inc" #declare NO_DYNAMIC = 0; #include "all.inc" object { Le_Decor } // ======================================================= #declare R_around = 128; #declare CK = 2.9 + (3.141592654 * NormClock); #declare CamX = R_around * cos(CK); #declare CamY = 15.777 + (4*Cos_010(NormClock)); #declare CamZ = R_around * 1.5 * sin(CK); camera { location look_at <0, 2, 0> right angle 44 }