/* * H E X A C O N E - E S S A I * nouveau projet du Thu Dec 5 11:37:05 AM UTC 2024 */ #version 3.7; #include "globals.inc" #include "colors.inc" #include "metals.inc" #include "textures.inc" #include "stones.inc" #declare NormClock = clock / 360.0; #include "contexte.inc" #include "elements.inc" #include "hexabenz.inc" // ======================================================= #macro Bubble () sphere { 0, 0.10 #if ( rand(Rng1) < 0.5 ) pigment { color Cyan } #else pigment { color Magenta } #end } #end #macro Un_Machin () union { #for (Y, -8, 8, 2) object { Bubble() translate y*Y*0.1 } #end } #end #declare Les_Machins = object { union { #for (X, -7, 7) object { Un_Machin() translate x*X*0.6 } #end } } object { Les_Machins } // object { Repere } // ======================================================= light_source { <-8, 7, -9>, rgb <0.81, 0.65, NormClock> } light_source { < 11, 7, 4>, rgb <1-NormClock, 0.28, 0.80> } camera { location <-10.7+4*NormClock, 2.81, 8.09> look_at <0.0, 0.0, 0> angle 44 }