/* * H E X A C O N E - R E M O T E * nouveau projet du Thu Dec 5 11:37:05 AM UTC 2024 */ #version 3.7; #include "globals.inc" #include "colors.inc" #include "metals.inc" #include "textures.inc" #include "contexte.inc" #include "elements.inc" #include "hexabenz.inc" object { Le_Decor } // object { HexaCone () rotate z*9.1 translate <5, 3, -8> } object { HexaBenz () translate <-4, 2, -5> } // light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> } // object { Repere scale 2 } #local DistCam = 239; #local CK = 0.70 * NormClock; #declare CamX = DistCam * sin(CK); #declare CamY = 28; #declare CamZ = DistCam * cos(CK); camera { location look_at <0, 0.3, 0> // focal_point <2, 1, 12> // aperture 0.046 // blur_samples 30 angle 10 }