diff --git a/elements.inc b/elements.inc index cec4b30..c19c05b 100644 --- a/elements.inc +++ b/elements.inc @@ -45,17 +45,21 @@ texture { New_Penny } { union { #for (foo, 0, 360, 60) - #local RR = 0.16; + #local RR = 0.17; #local PX = RR * sin(radians(foo)); #local PZ = RR * cos(radians(foo)); - sphere { 0, 0.008 - scale <1, 1.37, 1> - translate + sphere { 0, 0.009 + scale <1, 1.39, 1> + translate } - cylinder { -0.11*y, , 0.003 } + #local R2 = 0.08; + #local PX2 = R2 * sin(radians(foo)); + #local PZ2 = R2 * cos(radians(foo)); + cylinder { , *0.98, 0.003 } #end + torus { R2, 0.004 translate -0.06*y } } -texture { PinkAlabaster scale 8 } +texture { Soft_Silver scale 1.0 } } #declare HexaCone_head = object diff --git a/essai.pov b/essai.pov index 1c02acd..602174f 100644 --- a/essai.pov +++ b/essai.pov @@ -15,8 +15,10 @@ global_settings { object { HexaCone_radar translate y*0.6 } +light_source { <-6, 7, -4>, rgb <0.81, 0.65, 0.40> } + camera { - location <-3, 2, 1> + location <-3, 1, 1> look_at <0, 0.6, 0> angle 10 } diff --git a/scene.pov b/scene.pov index adf3523..b7a9482 100644 --- a/scene.pov +++ b/scene.pov @@ -18,7 +18,7 @@ object { HexaCone translate y*1.15 } #declare CK = 56 + (clock * 2); #declare Dcam = 1.95; #declare CamX = Dcam * sin(radians(CK)); -#declare CamZ = Dcam * 1.23 * cos(radians(CK)); +#declare CamZ = Dcam * 1.20 * cos(radians(CK)); #declare CamZ = CamZ - 0.9; #declare Lat = <0.03, 1.08, 0.22>;