cosmetic tuning
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@ -5,7 +5,7 @@
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#version 3.7;
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global_settings {
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ambient_light rgb <0.12, 0.04, 0.04>
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ambient_light rgb <0.12, 0.07, 0.07>
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assumed_gamma 1.0
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}
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@ -26,13 +26,13 @@ global_settings {
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object {
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Bloubs
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finish { phong 0.33 specular 0.95 }
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finish { phong 0.55 specular 0.55 }
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}
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plane {
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<0, 1, 0>, 0
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texture {
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pigment { color srgb <0.133, 0.144, 0.111> }
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pigment { color srgb <0.155, 0.144, 0.111> }
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finish { phong 0.18 metallic 0.55 }
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}
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}
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@ -106,8 +106,8 @@ light_source { <9, 22, -17> color Gray80 }
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light_source { <11, 19, 9> color Gray60 }
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#declare XCAM = 8 - ( 8 * NormClock);
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#declare YCAM = 5 + ( 6 * NormClock);
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#declare ZCAM = -17;
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#declare YCAM = 5 + ( 3 * NormClock);
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#declare ZCAM = -15;
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/*
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#fopen LC "WS/log.camera" append
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@ -119,5 +119,5 @@ camera {
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location <XCAM, YCAM, ZCAM>
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look_at <0, 1.5, 0>
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right x*image_width/image_height
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angle 42
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angle 51
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}
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@ -11,8 +11,8 @@ BEGIN {
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}
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{
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if ($5 > 4) color = "Magenta"
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else color = "Cyan"
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if ($5 > 6) color = "Turquoise"
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else color = "Sienna"
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pigment = "pigment { color " color " }"
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printf "\t\tsphere { <%f, %f, %f>, %f %s }\n", \
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