cubic version in progress, again
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8b14eaca25
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@ -6,11 +6,11 @@ global_settings {
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}
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}
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#include "colors.inc"
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#include "colors.inc"
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#include "WS/pickover.inc"
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#declare Tiers = NBPASS * 0.3333333;
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#declare Tiers = NBPASS * 0.3333333;
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#declare CK = (clock/Tiers)*180;
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#declare CK = (clock/Tiers)*180;
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// --------------------------------------------------------------
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#declare Rep = object
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#declare Rep = object
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{
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{
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union {
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union {
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@ -20,9 +20,19 @@ union {
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cylinder { 0, <0, 0, 2>, RB pigment { color Blue } }
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cylinder { 0, <0, 0, 2>, RB pigment { color Blue } }
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}
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}
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}
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}
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// object { Rep translate <-1, 0.10, -1> }
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// object { Rep translate <-1, 0.10, -1> }
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// --------------------------------------------------------------
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#declare TS = 0.017;
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#declare Truc = object
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{
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box { <-TS, -TS, -TS>, <TS, TS, TS> }
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}
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#include "WS/pickover.inc"
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object {
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object {
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object {
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object {
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Pickover
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Pickover
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@ -66,7 +76,7 @@ camera {
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location <XCAM, YCAM, ZCAM>
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location <XCAM, YCAM, ZCAM>
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look_at <0, 2.09, 0>
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look_at <0, 2.09, 0>
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right x*image_width/image_height
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right x*image_width/image_height
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angle 86
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angle 92
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}
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}
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// ----------------------------------------------------------
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// ----------------------------------------------------------
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@ -11,7 +11,7 @@ program pickover
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implicit none
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implicit none
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integer, dimension(800, 600) :: picz
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integer, dimension(1024, 768) :: picz
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integer :: argc
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integer :: argc
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character(200) :: filename
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character(200) :: filename
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double precision, dimension(4) :: coefs
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double precision, dimension(4) :: coefs
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@ -36,9 +36,8 @@ program pickover
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coefs(1) = 2.24 ; coefs(2) = 0.43
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coefs(1) = 2.24 ; coefs(2) = 0.43
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coefs(3) = -0.65 ; coefs(4) = -2.43
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coefs(3) = -0.65 ; coefs(4) = -2.43
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call compute_pickover(points, coefs)
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call compute_pickover(points, coefs)
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call list_points3d(points, 2, 32000)
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call list_points3d(points, 2, 42000)
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end program
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end program
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