From 54b2893209b3d3699f60dc91d5a2f43293b2be17 Mon Sep 17 00:00:00 2001 From: tTh Date: Wed, 17 Jun 2026 14:00:43 +0200 Subject: [PATCH] pimping the scene --- BloubWorld/scene.pov | 28 +++++++++++++++------------- 1 file changed, 15 insertions(+), 13 deletions(-) diff --git a/BloubWorld/scene.pov b/BloubWorld/scene.pov index ee234ce..2069bce 100644 --- a/BloubWorld/scene.pov +++ b/BloubWorld/scene.pov @@ -21,10 +21,9 @@ global_settings { #write (LC, " ", Nb_Bloubs, "\n") #fclose LC - object { Bloubs - finish { phong 0.57 specular 0.57 } + finish { phong 0.47 specular 0.47 } } #declare La_Boite = object @@ -36,8 +35,8 @@ union { plane { <0, 1, 0>, 27 } plane { <0, 0, 1>, 69 } texture { - pigment { color srgb <0.225, 0.244, 0.211> } - finish { phong 0.18 metallic 0.25 reflection 0.35 } + pigment { color srgb <0.35, 0.44, 0.43> } + finish { phong 0.18 ambient 0.25 reflection 0.35 } } } } @@ -66,7 +65,8 @@ union { cylinder { -SC*z, SC*z, 0.04 } } texture { - pigment { color Gray50 } + pigment { color Gray70 } + finish { emission 0.975 } } } @@ -96,8 +96,8 @@ merge { cylinder { < BH, 0, -BH>, < BH, 0, BH>, Ruc } cylinder { < BH, 0, -BH>, <-BH, 0, -BH>, Ruc } cylinder { < BH, 0, BH>, <-BH, 0, BH>, Ruc } - cylinder { < BH, 0, 0>, <-BH, 0, 0>, Rud } - cylinder { < 0, 0, -BH>, < 0, 0, BH>, Rud } + // cylinder { < BH, 0, 0>, <-BH, 0, 0>, Rud } + // cylinder { < 0, 0, -BH>, < 0, 0, BH>, Rud } } texture { pigment { color Gray50 } @@ -126,7 +126,7 @@ union { object { Un_Cadre translate y*(BV-E) } object { Un_Cadre translate -y*(BV-E) } - object { Montants } + // object { Montants } #local G = Green * 0.80; object { Une_Borne translate <-BH, 0, -BH> pigment { color Blue*0.9 } } @@ -160,11 +160,11 @@ union { // ---------------------------------------------------------- light_source { < 19, 12+NormClock, -17> color Gray80 } -light_source { <-14, 10-NormClock, -29> color Gray70 } +light_source { <-14, 10-NormClock, -29> color Gray80 } -#declare XCAM = 5 - ( 10 * NormClock); -#declare YCAM = -1.1 + (1.25 * NormClock); -#declare ZCAM = -19.20; +#declare XCAM = 10 - ( 20 * NormClock); +#declare YCAM = -1.1 + (2.26 * NormClock); +#declare ZCAM = -23.00; #declare XLAT = 0; #declare YLAT = 0; @@ -174,5 +174,7 @@ camera { location look_at right x*image_width/image_height - angle 64 + angle 55 } +// ---------------------------------------------------------- +