2022-03-08 10:36:32 +01:00
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#version 3.7;
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global_settings {
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ambient_light rgb <0.12, 0.04, 0.04>
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assumed_gamma 1.0
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}
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#include "colors.inc"
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#declare Tiers = NBPASS * 0.3333333;
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#declare CK = (clock/Tiers)*180;
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2022-03-18 23:38:23 +01:00
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// --------------------------------------------------------------
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2022-03-08 10:36:32 +01:00
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#declare Rep = object
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{
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union {
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#local RB = 0.015;
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cylinder { 0, <2, 0, 0>, RB pigment { color Red } }
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cylinder { 0, <0, 2, 0>, RB pigment { color Green } }
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cylinder { 0, <0, 0, 2>, RB pigment { color Blue } }
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}
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}
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// object { Rep translate <-1, 0.10, -1> }
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2022-03-18 23:38:23 +01:00
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// --------------------------------------------------------------
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2022-03-31 22:14:11 +02:00
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#declare TS = 0.025;
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2022-03-18 23:38:23 +01:00
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#declare Truc = object
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{
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2022-03-31 22:14:11 +02:00
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// box { <-TS, -TS, -TS>, <TS, TS, TS> }
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sphere { <0, 0, 0>, TS*0.83 }
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2022-03-18 23:38:23 +01:00
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}
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#include "WS/pickover.inc"
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2022-03-08 10:36:32 +01:00
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object {
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object {
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Pickover
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texture {
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pigment { color srgb <0.35, 0.45, 0.80> }
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finish { phong 0.38 metallic 0.55 }
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}
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}
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#if (clock < (Tiers))
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rotate x*(CK)
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#elseif (clock < (Tiers*2))
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rotate y*(CK)
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#else
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rotate z*(CK)
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#end
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translate y*2.25
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}
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// ----------------------------------------------------------
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plane {
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<0, 1, 0>, 0
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texture {
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2022-03-31 22:14:11 +02:00
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pigment { color srgb <0.233, 0.155, 0.191> }
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2022-03-08 10:36:32 +01:00
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finish { phong 0.18 metallic 0.55 }
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}
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}
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// ----------------------------------------------------------
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2022-03-31 22:14:11 +02:00
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light_source { <-12, 15, -11> color Gray90 }
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light_source { < 11, 11, 13> color Gray60 }
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2022-03-08 10:36:32 +01:00
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2022-03-31 22:14:11 +02:00
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#declare XCAM = -3.1;
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2022-03-08 10:36:32 +01:00
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#declare YCAM = 3;
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2022-03-31 22:14:11 +02:00
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#declare ZCAM = 1.9;
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2022-03-08 10:36:32 +01:00
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camera {
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location <XCAM, YCAM, ZCAM>
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look_at <0, 2.09, 0>
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right x*image_width/image_height
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2022-03-31 22:14:11 +02:00
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angle 82
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2022-03-08 10:36:32 +01:00
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}
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// ----------------------------------------------------------
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