291 lines
6.7 KiB
C
291 lines
6.7 KiB
C
/*
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* glitches.c
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* ----------
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*
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* initially developped for the interpolator
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include "../floatimg.h"
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#include "glitches.h"
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extern int verbosity;
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/* -------------------------------------------------------------- */
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/* nouveau du 32 decembre 2020, endless september */
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int do_something(FloatImg *pimg, int notused)
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{
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int ypos, idx, pos, sline;
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#if DEBUG_LEVEL
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fprintf(stderr, ">>> %s ( %p %d )\n", __func__, pimg, notused);
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#endif
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ypos = rand() % pimg->width;
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for (idx=0; idx < pimg->height; idx++) {
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sline = idx * pimg->width;
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pos = sline + ypos;
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// fprintf(stderr, "%6d %6d\n", idx, sline);
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pimg->R[pos] = pimg->G[pos];
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pimg->B[pos] = pimg->G[pos];
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pimg->G[pos] *= 1.414;
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}
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return 0;
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}
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/* -------------------------------------------------------------- */
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int kill_a_random_line(FloatImg *pvictime, float fval, int bits)
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{
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int line, xpos, offset;
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float ftmp;
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#if DEBUG_LEVEL
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fprintf(stderr, ">>> %s ( %p %d )\n", __func__, pvictime, bits);
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#endif
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line = rand() % pvictime->height;
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if (verbosity > 2) {
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fprintf(stderr, "%s: try to kill line %d\n", __func__, line);
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}
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offset = pvictime->width * line;
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for (xpos=0; xpos<pvictime->width; xpos++) {
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if (bits & 1) { ftmp = pvictime->R[offset+xpos] * fval;
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pvictime->R[offset+xpos] = sqrt(ftmp); }
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else pvictime->R[offset+xpos] = 0.0;
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if (bits & 2) { ftmp = pvictime->G[offset+xpos] * fval;
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pvictime->G[offset+xpos] = sqrt(ftmp); }
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else pvictime->G[offset+xpos] = 0.0;
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if (bits & 4) { ftmp = pvictime->B[offset+xpos] * fval;
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pvictime->B[offset+xpos] = sqrt(ftmp); }
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else pvictime->B[offset+xpos] = 0.0;
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}
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return 0;
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}
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/* -------------------------------------------------------------- */
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int kill_a_few_lines(FloatImg *who, float fval, int number)
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{
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int idx, foo;
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#if DEBUG_LEVEL
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fprintf(stderr, ">>> %s ( %p %f %d )\n", __func__, who, fval, number);
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#endif
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/* Frag the pixels */
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for (idx=0; idx<number; idx++) {
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foo = kill_a_random_line(who, fval, rand() & 0x07);
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if (foo) abort();
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}
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return foo;
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}
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/* -------------------------------------------------------------- */
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int un_petit_flou_8x8(FloatImg *picture, int xpos, int ypos)
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{
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float sr, sg, sb;
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int x, y, off;
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/*
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* please add boundary check ?
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*/
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sr = sg = sb = 0.0;
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for (y=0; y<8; y++) {
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off = xpos + (picture->width * (y+ypos));
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for (x=0; x<8; x++) {
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sr += picture->R[off];
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sg += picture->G[off];
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sb += picture->B[off];
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off++;
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}
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}
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sr /= 64.0; sg /= 64.0; sb /= 64.0;
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for (y=0; y<8; y++) {
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off = xpos + (picture->width * (y+ypos));
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for (x=0; x<8; x++) {
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picture->R[off] = sr;
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picture->G[off] = sg;
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picture->B[off] = sb;
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off++;
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}
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}
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return 0;
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}
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/* -------------------------------------------------------------- */
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int plot_multidots(FloatImg *picture, int notused)
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{
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int pass, szimg, osrc, odst;
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szimg = picture->width * picture->height;
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for (pass=0; pass<szimg/32; pass++) {
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osrc = rand() % szimg;
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odst = rand() % szimg;
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picture->R[odst] = (picture->R[osrc] + picture->R[odst]) / 2.0;
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picture->G[odst] = (picture->G[osrc] + picture->G[odst]) / 2.0;
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picture->B[odst] = (picture->B[osrc] + picture->B[odst]) / 2.0;
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}
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return 0;
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}
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int random_blocks(FloatImg *picture, int percent)
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{
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int x, y;
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if ( (picture->width%16) || (picture->height%16) )
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{
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fprintf(stderr, "%s: %d%d bad dims\n", __func__,
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picture->width, picture->height);
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}
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for (y=0; y<picture->height; y+=16) {
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for (x=0; x<picture->width; x+=16) {
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if (percent < (rand()%100) ) {
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un_petit_flou_8x8(picture, x, y);
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un_petit_flou_8x8(picture, x+8, y);
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un_petit_flou_8x8(picture, x, y+8);
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un_petit_flou_8x8(picture, x+8, y+8);
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}
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}
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}
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return 0;
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}
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/* -------------------------------------------------------------- */
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int un_moyen_flou_8x8(FloatImg *picture, int xpos, int ypos)
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{
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int i, j, x, y;
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/*
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* please add boundary check ?
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*/
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for (i=y=0; i<8; i++, y+=8) {
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for (j=x=0; j<8; j++, x+=8 ) {
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un_petit_flou_8x8(picture, x+xpos, y+ypos);
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}
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}
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return 0;
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}
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/* -------------------------------------------------------------- */
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int poke_a_random_pixel(FloatImg *picz, float fval, int kaboo)
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{
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return -1;
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}
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/* -------------------------------------------------------------- */
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/*
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* used by vertical_singlitch()
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*/
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static int x_delta(float dy, float phy)
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{
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float param, fv;
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param = dy + phy;
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fv = 12.11*sin(param+0.22) + 8.5*sin(param*3.02) + 0.42*sin(param*5.1);
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return (int)fv;
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}
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/* -------------------------------------------------------------- */
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/*
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* please explain arguments
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*/
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int vertical_singlitch(FloatImg *picz, int xpos, float fval,
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float omega, float phi)
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{
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int y, x, w, h;
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float dy;
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float fv;
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#if DEBUG_LEVEL
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fprintf(stderr, ">>> %s ( %p %d %f %f )\n", __func__, picz,
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xpos, omega, phi);
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#endif
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h = picz->height; w = picz->width;
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#define BB 2
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for (y=BB; y<h-BB; y++) {
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dy = (float)y * omega; /* normalize vertical position */
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x = xpos + x_delta(dy, phi); /* add sinus deviation */
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/* compute bounding box */
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if ( (x>BB) && (x<w-BB) ) {
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/* an make the glitch */
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fimg_plot_rgb(picz, x, y, fval, fval, fval);
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fv = fval / 3.0;
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if (rand() & 8)
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fimg_plot_rgb(picz, x-1, y, fv, fv, fv);
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if (rand() & 8)
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fimg_plot_rgb(picz, x+1, y, fv, fv, fv);
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}
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}
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return 0;
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}
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/* -------------------------------------------------------------- */
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static void shifter(float *fs, float *fd, int stp, int largeur)
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{
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int xpos;
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/* move the pixels */
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for (xpos=0; xpos<largeur; xpos++) {
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fd[xpos] = fs[(xpos+stp)%largeur];
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}
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/* take your sixpack, film at 11 */
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}
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static void smooth_line(float *fs, float *fd, int sz)
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{
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int xpos;
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for (xpos=1; xpos<(sz-1); xpos++) {
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fd[xpos] = (fs[xpos-1]+fs[xpos]+fs[xpos+1]) / 3.0;
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}
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fd[0] = fd[sz-1] = 0.0;
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}
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int multilines_shift_0(FloatImg *picz, int step, int nombre)
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{
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float *buffline, *sptr;
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int idx, ypos;
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#if DEBUG_LEVEL
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fprintf(stderr, ">>> %s ( %p %d %d )\n", __func__, picz, step, nombre);
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#endif
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buffline = alloca(picz->width * sizeof(float));
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if (NULL==buffline) {
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fprintf(stderr, "%s: memory panic\n", __func__);
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abort();
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}
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for (idx=0; idx<nombre; idx++) {
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ypos = rand() % picz->height;
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sptr = picz->R + (ypos * picz->width);
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shifter(sptr, buffline, step, picz->width);
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smooth_line(buffline, sptr, picz->width);
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// XXX memcpy (sptr, buffline, picz->width*sizeof(float));
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sptr = picz->G + (ypos * picz->width);
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shifter(sptr, buffline, step, picz->width);
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smooth_line(buffline, sptr, picz->width);
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// XXX memcpy (sptr, buffline, picz->width*sizeof(float));
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sptr = picz->B + (ypos * picz->width);
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shifter(sptr, buffline, step, picz->width);
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smooth_line(buffline, sptr, picz->width);
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// XXX memcpy (sptr, buffline, picz->width*sizeof(float));
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}
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return 0;
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}
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/* -------------------------------------------------------------- */
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