60 lines
1.2 KiB
C
60 lines
1.2 KiB
C
/*
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* FLOATIMG - a kluge from tTh
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* ---------------------------
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*
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* some strange effects on floating pictures, made in
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* the batcave of "Le Bib", in Montpellier.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdint.h>
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#include <sys/time.h>
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#include "../floatimg.h"
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extern int verbosity;
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/* -------------------------------------------------------------- */
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int fimg_crump_hard(FloatImg *src, FloatImg *dst, float kval, int notused)
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{
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float halfval;
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float rgb[3];
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int x, y, foo;
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#if DEBUG_LEVEL
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fprintf(stderr, ">>> %s ( %p %p %f 0x%04x )\n", __func__,
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src, dst, kval, notused);
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#endif
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if (notused) {
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fprintf(stderr, "notused was %d, must be 0 in %s\n",
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notused, __func__);
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}
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halfval = fimg_get_maxvalue(src) / 2.0;
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if (verbosity > 1) {
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fprintf(stderr, "%s: kval=%f & halfval=%f\n", __func__,
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kval, halfval);
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}
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for (y=0; y<src->height; y++) {
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for (x=0; x<src->width; x++) {
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foo = fimg_get_rgb(src, x, y, rgb);
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if (foo) return foo;
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if (rgb[0] > halfval) rgb[0] /= 2.0;
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if (rgb[1] > halfval) rgb[1] /= 2.0;
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if (rgb[2] > halfval) rgb[2] /= 2.0;
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foo = fimg_put_rgb(dst, x, y, rgb);
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if (foo) return foo;
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}
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}
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return 0;
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}
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/* -------------------------------------------------------------- */
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