/* * OPERATORS * * */ #include #include #include #include #include #include "../floatimg.h" extern int verbosity; /* must be declared around main() */ /* ---------------------------------------------------------------- */ /* * A + B -> D * why is this func so slow ? */ int fimg_add_3(FloatImg *a, FloatImg *b, FloatImg *d) { int idx, nbpixels; #if DEBUG_LEVEL fprintf(stderr, ">>> %s ( %p %p %p )\n", __func__, a, b, d); #endif if (3 != a->type || 3 != b->type || 3 != d->type) { fprintf(stderr, "%s : got a bad type fimg\n", __func__); return -8; } nbpixels = a->width * a->height; for (idx=0; idxR[idx] = a->R[idx] + b->R[idx]; d->G[idx] = a->G[idx] + b->G[idx]; d->B[idx] = a->B[idx] + b->B[idx]; } return 0; } /* ---------------------------------------------------------------- */ /* * B += A may be faster than fimg_add_3 ? */ int fimg_add_2(FloatImg *a, FloatImg *b) { int idx, nbpixels; #if DEBUG_LEVEL fprintf(stderr, ">>> %s ( %p %p )\n", __func__, a, b); #endif if (3 != a->type || 3 != b->type) { fprintf(stderr, "%s : got a bad type fimg\n", __func__); return -8; } nbpixels = a->width * a->height; for (idx=0; idxR[idx] += a->R[idx]; b->G[idx] += a->G[idx]; b->B[idx] += a->B[idx]; } return 0; } /* ---------------------------------------------------------------- */ /* * A - B -> D */ int fimg_sub_3(FloatImg *a, FloatImg *b, FloatImg *d) { int idx, nbpixels; #if DEBUG_LEVEL fprintf(stderr, ">>> %s ( %p %p %p )\n", __func__, a, b, d); #endif if (3 != a->type || 3 != b->type || 3 != d->type) { fprintf(stderr, "%s : got a bad type fimg\n", __func__); return -8; } nbpixels = a->width * a->height; /* maybe we can speedup this loop for * avoiding the cache strashing ? */ for (idx=0; idxR[idx] = fabs(a->R[idx] - b->R[idx]); d->G[idx] = fabs(a->G[idx] - b->G[idx]); d->B[idx] = fabs(a->B[idx] - b->B[idx]); } return 0; } /* ---------------------------------------------------------------- */ /* * A * B -> D */ int fimg_mul_3(FloatImg *a, FloatImg *b, FloatImg *d) { int idx, nbpixels; #if DEBUG_LEVEL fprintf(stderr, ">>> %s ( %p %p %p )\n", __func__, a, b, d); #endif if (3 != a->type || 3 != b->type || 3 != d->type) { fprintf(stderr, "%s : got a bad type fimg\n", __func__); return -8; } nbpixels = a->width * a->height; for (idx=0; idxR[idx] = a->R[idx] * b->R[idx]; d->G[idx] = a->G[idx] * b->G[idx]; d->B[idx] = a->B[idx] * b->B[idx]; } return 0; } /* ---------------------------------------------------------------- */ int fimg_minimum(FloatImg *a, FloatImg *b, FloatImg *d) { int idx, nbiter; #if DEBUG_LEVEL fprintf(stderr, ">>> %s ( %p %p %p )\n", __func__, a, b, d); #endif if (3 != a->type || 3 != b->type || 3 != d->type) { fprintf(stderr, "%s : got a bad type fimg\n", __func__); return -8; } nbiter = a->width * a->height * 3; for (idx=0; idxR[idx] > b->R[idx]) d->R[idx] = a->R[idx]; else d->R[idx] = b->R[idx]; } return 0; } /* ---------------------------------------------------------------- */ int fimg_maximum(FloatImg *a, FloatImg *b, FloatImg *d) { int idx, nbiter; #if DEBUG_LEVEL fprintf(stderr, ">>> %s ( %p %p %p )\n", __func__, a, b, d); #endif if (3 != a->type || 3 != b->type || 3 != d->type) { fprintf(stderr, "%s : got a bad type fimg\n", __func__); return -8; } nbiter = a->width * a->height * 3; for (idx=0; idxR[idx] < b->R[idx]) d->R[idx] = a->R[idx]; else d->R[idx] = b->R[idx]; } return 0; } /* ---------------------------------------------------------------- */