more glitching is not a crime
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2790b3d22f
commit
993b4ecd7d
@ -132,6 +132,17 @@ count++; flag_debug = 0;
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return retval;
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}
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/* -------------------------------------------------------------- */
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char * crap_name_from_number(int num)
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{
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return "???";
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}
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/* -------------------------------------------------------------- */
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int crap_number_from_name(char *name)
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{
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return -1;
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}
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/* -------------------------------------------------------------- */
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@ -51,4 +51,55 @@ for (idx=0; idx<number; idx++) {
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return foo;
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}
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/* -------------------------------------------------------------- */
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int un_petit_flou_8x8(FloatImg *picture, int xpos, int ypos)
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{
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float sr, sg, sb;
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int x, y, off;
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/*
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* please add boundary check ?
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*/
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sr = sg = sb = 0.0;
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for (y=0; y<8; y++) {
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off = xpos + (picture->width * (y+ypos));
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for (x=0; x<8; x++) {
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sr += picture->R[off];
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sg += picture->G[off];
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sb += picture->B[off];
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off++;
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}
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}
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sr /= 64.0; sg /= 64.0; sb /= 64.0;
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for (y=0; y<8; y++) {
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off = xpos + (picture->width * (y+ypos));
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for (x=0; x<8; x++) {
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picture->R[off] = sr;
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picture->G[off] = sg;
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picture->B[off] = sb;
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off++;
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}
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}
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return 0;
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}
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/* -------------------------------------------------------------- */
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int un_moyen_flou_8x8(FloatImg *picture, int xpos, int ypos)
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{
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int i, j, x, y;
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for (i=y=0; i<8; i++, y+=8) {
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for (j=x=0; j<8; j++, x+=8 ) {
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un_petit_flou_8x8(picture, x+xpos, y+ypos);
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}
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}
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return -1;
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}
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/* -------------------------------------------------------------- */
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int poke_a_random_pixel(FloatImg *picz, float fval, int kaboo)
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{
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return -1;
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}
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/* -------------------------------------------------------------- */
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@ -5,4 +5,8 @@
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int kill_a_random_line(FloatImg *pvictime, float level, int bits);
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int kill_a_few_lines(FloatImg *who, float fval, int number);
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int un_petit_flou_8x8(FloatImg *picture, int x, int y);
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int un_moyen_flou_8x8(FloatImg *picture, int x, int y);
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int poke_a_random_pixel(FloatImg *picz, float fval, int kaboo);
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/* this is a wtf file */
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@ -77,6 +77,9 @@ for (idx=0; idx<globbuf.gl_pathc; idx++) {
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fprintf(stderr, "crapulator failure %d\n", foo);
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exit(1);
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}
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un_moyen_flou_8x8(&B, 20, 20);
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un_moyen_flou_8x8(&B, 220, 20);
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un_moyen_flou_8x8(&B, 420, 20);
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for (step=0; step<Nsteps; step++) {
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coef = (float)step / (float)Nsteps;
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@ -4,6 +4,8 @@
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/* -------------------------------------------------------------- */
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/* first experiment */
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int get_float_metric(FloatImg *pimg, float *where, int whot)
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/* -------------------------------------------------------------- */
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