2020-02-07 18:01:28 +01:00
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/*
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* FLOATIMG
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2020-02-13 20:44:22 +01:00
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* effets spéciaux àlc sur les couleurs
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2020-02-07 18:01:28 +01:00
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*/
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#include <stdio.h>
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2020-03-24 09:31:52 +01:00
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#include <string.h>
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2021-05-17 22:38:56 +02:00
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#include <stdint.h>
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2022-03-19 01:21:58 +01:00
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#include <sys/time.h>
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2020-02-07 18:01:28 +01:00
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#include "../floatimg.h"
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/* --------------------------------------------------------------------- */
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/*
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* OMG ! a Color Graphic Adaptor emulator :)
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*/
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int fimg_killcolors_a(FloatImg *fimg, float fval)
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{
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int nbpix, foo;
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if (FIMG_TYPE_RGB != fimg->type) {
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fprintf(stderr, "%s: bad src type %d on %p\n", __func__,
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fimg->type, fimg);
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return -8;
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}
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nbpix = fimg->width * fimg->height;
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for (foo=0; foo<nbpix; foo++) {
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2022-07-06 10:27:55 +02:00
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if ((fimg->R[foo]+fval) > fimg->G[foo])
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2020-02-07 18:01:28 +01:00
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fimg->B[foo] = fimg->R[foo];
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else
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fimg->B[foo] = fimg->G[foo];
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2020-02-07 20:09:03 +01:00
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}
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return 0;
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}
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/* --------------------------------------------------------------------- */
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2021-03-17 18:32:51 +01:00
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/*
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2024-05-01 21:38:19 +02:00
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* parameter fval is used for what ?
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2021-03-17 18:32:51 +01:00
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*/
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2020-02-07 20:09:03 +01:00
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int fimg_killcolors_b(FloatImg *fimg, float fval)
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{
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int nbpix, foo;
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if (FIMG_TYPE_RGB != fimg->type) {
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fprintf(stderr, "%s: bad src type %d on %p\n", __func__,
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fimg->type, fimg);
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return -8;
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2020-02-07 18:01:28 +01:00
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}
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2020-02-07 20:09:03 +01:00
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nbpix = fimg->width * fimg->height;
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for (foo=0; foo<nbpix; foo++) {
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2022-07-06 10:27:55 +02:00
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if ((fimg->R[foo]+fval) > fimg->B[foo])
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2020-02-07 20:09:03 +01:00
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fimg->G[foo] = fimg->R[foo];
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else
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fimg->G[foo] = fimg->B[foo];
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}
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2020-02-07 18:01:28 +01:00
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return 0;
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}
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/* --------------------------------------------------------------------- */
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2020-06-22 12:15:01 +02:00
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int fimg_colors_mixer_a(FloatImg *fimg, float fval)
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{
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int nbpix, foo;
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float R, G, B;
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if (FIMG_TYPE_RGB != fimg->type) {
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fprintf(stderr, "%s: bad src type %d on %p\n", __func__,
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fimg->type, fimg);
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#if MUST_ABORT
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abort();
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#endif
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return -8;
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}
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nbpix = fimg->width * fimg->height;
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for (foo=0; foo<nbpix; foo++) {
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R = (fimg->G[foo] + fimg->B[foo]) / fval;
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G = (fimg->R[foo] + fimg->B[foo]) / fval;
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B = (fimg->R[foo] + fimg->G[foo]) / fval;
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fimg->R[foo] = R;
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fimg->G[foo] = G;
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fimg->B[foo] = B;
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}
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return 0;
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}
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/* --------------------------------------------------------------------- */
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