FloatImg/Fonderie/filterstack.h

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/*
* filterstack.h
*/
typedef struct {
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int numero; /* id in rapulator */
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int ival;
float fval;
} FilterSlot;
int filterstack_init(int nbre);
int filterstack_add(int code, int ival, float fval);
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int filterstack_list(const char *txt); /* XXX */
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int filterstack_run(FloatImg *target, int notused);
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int load_stack_from_file(char *fname, int notused);
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int parse_filter_chain(const char *argument);