version v0.0.9
This commit is contained in:
parent
ba13bb6a32
commit
b5064543e4
@ -7,12 +7,12 @@
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<title>nodePong, a multiplayer online pong based on nodejs and socket.io</title>
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<link rel="stylesheet" type="text/css" media="all" href="./css/main.css">
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<script type="text/javascript" src="http://127.0.0.1:8042/socket.io/socket.io.js"></script>
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<script type="text/javascript" src="./src/jquery-2.1.3.min.js"></script>
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<script type="text/javascript" src="./js/npg_client.js"></script>
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<script type="text/javascript" src="./js/socket/socketio_handler.js"></script>
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<script type="text/javascript" src="./js/keyboard/event_handler.js"></script>
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<script type="text/javascript" src="./js/core/page_base.js"></script>
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<script type="text/javascript" src="./js/pages/login_page.js"></script>
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<script type="text/javascript" src="./jquery/jquery-2.1.3.min.js"></script>
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<script type="text/javascript" src="./lib/npg_client.js"></script>
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<script type="text/javascript" src="./lib/socket/socketio_handler.js"></script>
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<script type="text/javascript" src="./lib/keyboard/event_handler.js"></script>
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<script type="text/javascript" src="./lib/core/page_base.js"></script>
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<script type="text/javascript" src="./lib/pages/login_page.js"></script>
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</head>
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<body>
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4
client/jquery/jquery-2.1.3.min.js
vendored
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4
client/jquery/jquery-2.1.3.min.js
vendored
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13
client/lib/config/NPGClientConfig.js
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13
client/lib/config/NPGClientConfig.js
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/**
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* @file NPGClientConfig.js
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*/
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var NPGClient.Config = {
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}
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114
client/lib/core/page_base.js
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114
client/lib/core/page_base.js
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/**
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* @file AppPage.js
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* @author frtk@tetalab
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*/
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NPGClient.AppPage = function(n) {
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Object.defineProperty(this, 'id', { value: NPGClient.pageCount++ });
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this.name = n || '';
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// draw loop paramaters
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this.loopIntervalId = 0;
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this.loopDelay = 40;
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// canvas
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this.canvas_id = "";
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this.canvas_bcol = "";
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this.canvas = {};
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this.ctx = {};
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// ui elements
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this.uiElems = [];
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};
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NPGClient.AppPage.prototype = {
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constructor: NPGClient.AppPage,
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//
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setLoopDelay: function(d) {
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this.loopDelay = d;
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},
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//
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startDrawLoop: function() {
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var self = this;
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self.loopIntervalId = setInterval(function() {
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self.run();
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}, self.loopDelay);
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},
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//
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stopDrawLoop: function() {
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var self = this;
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clearInterval(self.loopIntervalId);
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self.loopIntervalId = 0;
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},
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//
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run: function() {
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var self = this;
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self.drawUI();
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},
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//
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configUI: function(id, w, h, c) {
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var self = this;
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self.canvas_id = id;
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self.canvas = document.getElementById(id);
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self.ctx = self.canvas.getContext("2d");
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self.canvas.width = w;
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self.canvas.height = h;
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self.canvas_bcol = c;
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},
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//
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addUIObject: function(c) {
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var self = this;
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self.uiElems.push(c);
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},
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//
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getUIElemByName: function(name) {
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var self = this;
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if (self.uiElems.length > 0) {
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for (var i = 0; i < self.uiElems.length; i++)
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if (self.uiElems[i].name == name) return self.uiElems[i];
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}
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return undefined;
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},
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//
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drawUI: function() {
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var self = this;
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self.clear();
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self.drawUIBackground();
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self.drawUIObjects();
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},
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//
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drawUIBackground: function() {
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var self = this;
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self.ctx.fillStyle = self.canvas_bcol;
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self.ctx.fillRect(0, 0, self.canvas.width, self.canvas.height);
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},
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//
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drawUIObjects: function() {
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var self = this;
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if (self.uiElems.length > 0) {
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for (var i = 0; i < self.uiElems.length; i++)
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self.uiElems[i].draw(self.ctx);
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}
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},
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//
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clear: function() {
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var self = this;
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self.ctx.clearRect(0, 0, self.canvas.width, self.canvas.height);
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},
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};
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51
client/lib/keyboard/event_handler.js
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51
client/lib/keyboard/event_handler.js
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/**
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* @file event_handling.js
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* @autour frtk@tetalab
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*/
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NPGClient.evtHandler = {
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keysList: {
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F1 : 112,
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SPACE : 32,
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ESC : 27,
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ARROW_UP : 38,
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ARROW_DOWN : 40,
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ENTER : 13,
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DELETE : 46,
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BACKSPACE : 8,
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},
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keyState: {},
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//
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init: function() {
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var self = this;
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//
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self.keyState = {};
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for (k in self.keyList) {
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self.keyState[self.keysList[k]] = false;
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}
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//
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document.addEventListener('keydown',function(e) {
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self.keyState[e.keyCode || e.which] = true;
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self.onKeyDown(e);
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}, true);
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//
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document.addEventListener('keyup',function(e){
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self.keyState[e.keyCode || e.which] = false;
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}, true);
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},
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//
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loginValidKey: function(k) {
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return (key >= 48 && key <= 90);
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},
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//
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onKeyDown : function(evt) {
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console.log(evt.keyCode);
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},
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}
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8
client/lib/npg_client.js
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8
client/lib/npg_client.js
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/**
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* @file NPGClient.js
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* @author frtk
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*/
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var NPGClient = { 'version': '' };
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13
client/lib/pages/login_page.js
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13
client/lib/pages/login_page.js
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/**
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* @file login_page.js
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* @author frtk@tetalab
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*/
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NPGClient.LoginPage = {
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pageIdx: 0,
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page: new NPGClient.AppPage('login'),
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};
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client/lib/socket/socketio_handler.js
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77
client/lib/socket/socketio_handler.js
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/**
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* @file SocketIO.js
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* @author frtk
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*/
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NPGClient.SocketIO = {
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// Connection to server
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conn_nAttempts: 0,
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conn_IntervalID: 0,
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socket: {},
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isConnected: false,
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// start connection loop
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initConnectLoop: function() {
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var self = this;
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console.log();
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self.startConnectLoop();
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},
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// start connection loop
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startConnectLoop: function() {
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var self = this;
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self.conn_IntervalID = setInterval(function() { self.connect(); }, 1500);
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},
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// stop connection loop
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stopConnectLoop: function() {
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var self = this;
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clearInterval(self.conn_IntervalID);
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self.conn_IntervalID = 0;
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self.conn_nAttempts = 0;
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},
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// connect socket
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connect: function() {
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var self = this;
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// check for connection
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if (self.isConnected) {
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return false;
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}
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//
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if (typeof io !== 'object') {
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//console.log('[NPGClient.SocketIO] io object is unknown');
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}
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if ((typeof self.socket.socket === 'undefined')) {
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console.log('[NPGClient.SocketIO] attempting server connection...');
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self.socket = io.connect();
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self.defineSocketMsgs();
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} else if (!self.socket.socket.connected && !self.socket.socket.connecting) {
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console.log('[NPGClient.SocketIO] attempting server connection...');
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self.socket.socket.connect();
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}
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},
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// Define Socket Messages
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defineSocketMsgs: function() {
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var self = this;
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if (typeof self.socket === 'undefined') {
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return false;
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}
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console.log('[NPGClient.SocketIO] deploying socket object features.');
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// 'connecting'
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self.socket.on('connecting', function () {
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console.log('[NPGClient.SocketIO] connecting ...');
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});
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// 'connect'
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self.socket.on('connect', function() {
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console.log('[NPGClient.SocketIO] connected to server');
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self.stopConnectLoop();
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self.isConnected = true;
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});
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// 'disconnect'
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self.socket.on('disconnect', function() {
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console.log('[NPGClient.SocketIO] > Server: socket disconnected.');
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self.startConnectLoop();
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self.isConnected = false;
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});
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}
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};
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50
npg_app.js
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50
npg_app.js
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/**
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* @file nodePong.js
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* @author frtk
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*/
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/*
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* nodejs modules
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*/
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//---
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var fs = require('fs');
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var express = require('express');
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var http = require('http');
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//--- server app libs & params
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//var servP = require('./server/server_config.js');
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var npg = require('./server/server_core.js');
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//--- nodePong config
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var cfg = require('./server/server_config.js');
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//
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npg.NPGServer.init(cfg.Config);
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/*
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* starting HTTP and socket.io services
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*/
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//--- HTTP server
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npg.NPGServer.log("$ # starting http service on port " + npg.NPGServer.port);
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var app = express();
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var httpserv = http.createServer(app);
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httpserv.listen(npg.NPGServer.port);
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//--- allow access to static files from "/client" directory
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app.use(express.static(__dirname + '/client/'));
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//--- socket.io
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npg.NPGServer.log('$ # registering socket.io service on port ' + npg.NPGServer.port);
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var io = require('socket.io').listen(httpserv, { log: true } );
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//-- setup server socket handling features
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npg.NPGServer.socketHandling(io);
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//
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npg.NPGServer.log('$ #####');
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/*
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* running nodePong server
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*/
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//---
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13
package.json
13
package.json
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{
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"name": "nodePong.js",
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"version": "0.0.1",
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"name": "npg_app.js",
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"version": "0.0.9",
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"description": "Multiplayer online Pong Game using nodejs and socket.io",
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"directories": {
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"doc": "docs",
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"example": "examples",
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"test": "test"
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"server": "server",
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"client": "client",
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},
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"repository": {
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"type": "git",
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@ -20,5 +19,9 @@
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"author": "frtk@tetalab",
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"license": "MIT",
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"dependencies": {
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"express": "",
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"fs": "",
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"http": "",
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"socket.io": ""
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}
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}
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141
server/npg_server.js
Normal file
141
server/npg_server.js
Normal file
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/**
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* @file npg_server.js
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* @author frtk
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*/
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/**
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*
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* nodePong Server Object
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*
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*/
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var NPGServer = {
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/*
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* Data
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*/
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// app
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version: '',
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host: '',
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port: 0,
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// Users and Games
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users: [],
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games: [],
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/*
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*
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*/
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//--- init()
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init: function(o) {
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var self = this;
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self.version = o.VERSION || '';
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self.host = o.HTTP.host || '';
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self.port = o.HTTP.port || 8042;
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self.log('$ ##### nodePong - v'+self.version);
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},
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||||
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//--- setVersion(s)
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setVersion: function(s) {
|
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this.version = s;
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},
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/*
|
||||
* Server Messages
|
||||
*/
|
||||
//---
|
||||
log: function(msg) {
|
||||
var self = this;
|
||||
return console.log(self.newDateToString() + msg);
|
||||
},
|
||||
//--- dateToString
|
||||
dateToString: function(date) {
|
||||
var self = this;
|
||||
return '[' + self.addZero(date.getHours(), 'h') + ':'
|
||||
+ self.addZero(date.getMinutes(), 'm') + ':'
|
||||
+ self.addZero(date.getSeconds(), 's') + ':'
|
||||
+ self.addZero(date.getMilliseconds(), 'ms') + ']';
|
||||
},
|
||||
//--- addZero
|
||||
addZero: function(value, type) {
|
||||
switch(type) {
|
||||
case 'h':
|
||||
case 'm':
|
||||
case 's':
|
||||
if (value < 10) value = '0' + value;
|
||||
break;
|
||||
case 'ms':
|
||||
if (value < 10) value = '00' + value;
|
||||
else if (value >= 10 && value < 100) value = '0' + value;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
};
|
||||
return value;
|
||||
},
|
||||
//--- return new date string
|
||||
newDateToString: function() {
|
||||
var self = this;
|
||||
return self.dateToString(new Date());
|
||||
},
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Socket.io handling
|
||||
*/
|
||||
//---
|
||||
socketHandling: function(io) {
|
||||
var self = this;
|
||||
io.sockets.on('connection', function (socket) {
|
||||
//
|
||||
self.log('$ User connected : id=' + socket.id);
|
||||
|
||||
// 'disconnect'
|
||||
socket.on('disconnect', function () { self.log('$ User disconnected : id=' + socket.id);
|
||||
});
|
||||
|
||||
//
|
||||
});
|
||||
},
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* nodePong User Object
|
||||
*
|
||||
*/
|
||||
var User = function(name) {
|
||||
};
|
||||
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* nodePong Game Object
|
||||
*
|
||||
*/
|
||||
var Game = function() {
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* EXPORT
|
||||
*
|
||||
*/
|
||||
if (typeof exports !== "undefined") {
|
||||
exports.NPGServer = NPGServer;
|
||||
exports.User = User;
|
||||
exports.Game = Game;
|
||||
}
|
23
server/npg_server_config.js
Normal file
23
server/npg_server_config.js
Normal file
@ -0,0 +1,23 @@
|
||||
/**
|
||||
* @file npg_server_config.js
|
||||
* @author frtk
|
||||
*/
|
||||
|
||||
var Config = {
|
||||
VERSION : '0.0.8',
|
||||
HTTP: {
|
||||
host: '127.0.0.1',
|
||||
port: 8042
|
||||
},
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
*
|
||||
* EXPORTS
|
||||
*
|
||||
*/
|
||||
if (typeof exports !== "undefined") {
|
||||
exports.Config = Config;
|
||||
}
|
14
version.md
14
version.md
@ -1,4 +1,18 @@
|
||||
|
||||
### **v0.0.9:**
|
||||
-------------------------- focus: renaming files/directories
|
||||
---- App
|
||||
- nodePong.js -> npg_app.js
|
||||
- package.json: updated "directories" & "dependencies" parameters
|
||||
---- Client
|
||||
- client/src -> client/jquery
|
||||
- client/js -> client/lib
|
||||
- updated index.html
|
||||
---- Server
|
||||
- server_core.js -> npg_server.js
|
||||
- server_config.js -> npg_server_config.js
|
||||
|
||||
|
||||
### **v0.0.8:**
|
||||
--- focus on client side
|
||||
- Renamed files (lower case + _ )
|
||||
|
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Block a user