2016-02-10 20:49:12 +11:00
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2016-02-11 04:48:47 +11:00
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### **v0.0.6:**
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- focus on socket.io client & server)
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- Renamed SocketClient.js to SocketIO.js (files and objects)
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- Added SocketIO object (NGPClient lib in /client/js/)
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- Implemented socket.io client connection (with loop) => working
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- Client side: Corrected bugs of multiple connection attemps and logs
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- Server side: moved socket definitions to Server object
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2016-02-11 00:12:52 +11:00
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### **v0.0.5:**
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- objects naming convention change in server_core.js, and consequently in nodePong.js
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- added "User" and "Game" Objects skeletton in server_core.js
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- added "version" as a parameter of core.Server object (to later send it to clients @ connection)
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### **v0.0.4:**
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- added server_core.js, with "core" app server side object skeletton
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- added "serverMsg" features to "core" (including date utilities)
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- removed server_utils.js (moved serverMsg() function to the core object)
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- updated README.md (removed "npm install colors)
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- moved server.params.js to server_config.js, and changed naming convention
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- updated nodePong.js with new config setup
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2016-02-10 22:05:39 +11:00
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### **v0.0.3:**
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- Added infos in README.md
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2016-02-10 20:59:07 +11:00
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### **v0.0.2:**
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- moved "ui" dir to "public" dir
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- renamed "public" to "client"
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- updated nodePong.js with new directory name
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2016-02-10 21:32:22 +11:00
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- cleaned gitlab repo
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2016-02-10 20:59:07 +11:00
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2016-02-10 20:49:12 +11:00
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### **v0.0.1:**
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2016-02-10 20:59:07 +11:00
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- added package directories structure
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2016-02-10 20:49:12 +11:00
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- "public":
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- index.html (main html file)
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- "css" subdir
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- main.css (main css file for index.html)
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- "src" subdir:
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- jquery-2.1.3.min.js (not really needed)
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- "server":
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- server_utils.js (server utilities function)
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- server_params.js (Server parameters)
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- "ui": (empty, and will become a "public" subdir)
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2016-02-10 20:59:07 +11:00
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- added info files README.md, version.md, package.json and LICENSE
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2016-02-10 20:49:12 +11:00
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2016-02-10 20:59:07 +11:00
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- added nodejs application 'nodePong.js'
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