FloatImg4PythonBinding/Fonderie/t.c

69 lines
1.2 KiB
C

/*
* test des trucs
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "../floatimg.h"
#include "glitches.h"
/* ----------------------------------------------------------- */
int verbosity;
#define PNG "out.png"
#define W 800
#define H 600
#define LMAX 233.333
#define TIMER 1
int main(int argc, char *argv[])
{
int foo, iter, xloc, bloub;
FloatImg image;
char buff[1000];
double debut, fin;
float omega;
verbosity = 1;
fimg_print_version(1);
foo = fimg_create(&image, W, H, FIMG_TYPE_RGB);
if (foo) {
fprintf(stderr, "err %d create image\n", foo);
exit(1);
}
srand(getpid());
debut = fimg_timer_set(TIMER);
for (iter=0; iter<72; iter++) {
fimg_vdeg_a(&image, LMAX);
for (bloub=0; bloub<7; bloub++) {
xloc = rand() % W;
omega = (float)(0.1 + drand48()*0.6) * 0.4;
foo = vertical_singlitch(&image, xloc, LMAX,
omega, (float)iter);
if (foo) abort();
}
sprintf(buff, "/tmp/out%03d.png", iter);
foo = fimg_save_as_png(&image, buff, 0);
if (foo) {
fprintf(stderr, "err %d saving to '%s'\n", foo, PNG);
exit(1);
}
}
fin = fimg_timer_set(TIMER);
fprintf(stderr, "elapsed %f\n", fin-debut);
return 0;
}
/* ----------------------------------------------------------- */