FloatImg4PythonBinding/Fonderie/sfx.h

30 lines
868 B
C
Raw Normal View History

2020-12-03 05:55:06 +11:00
/*
* sfx.h - special effects for fonderie & interpolator
2020-12-29 22:22:51 +11:00
* ---------------------------------------------------
2020-12-03 05:55:06 +11:00
*/
2022-05-15 05:49:59 +11:00
int graylevel2popcolors(FloatImg *src, FloatImg *dst, int k);
2021-03-29 20:59:24 +11:00
int incrustation_vignette(FloatImg *src, FloatImg *dst, int k);
2021-01-11 08:52:33 +11:00
2023-07-16 21:39:49 +11:00
int poke_sup_rb_g(FloatImg *src, FloatImg *dst);
2021-01-11 08:52:33 +11:00
2021-01-04 01:21:38 +11:00
int trinitron(FloatImg *pimg, int notused);
2020-12-11 05:19:35 +11:00
int bouger_les_pixels(FloatImg *pimg, int kaboo);
2020-12-29 22:22:51 +11:00
int octotree_classif(FloatImg *pimg, float fk, int notused);
2020-12-11 05:19:35 +11:00
int mirror_split(FloatImg *pimg, int kaboo);
2020-12-18 20:18:09 +11:00
int upside_down(FloatImg *pimg);
2020-12-11 05:19:35 +11:00
2020-12-03 05:55:06 +11:00
int des_bords_sombres_a(FloatImg *pimg, int offset);
2021-05-11 19:36:55 +11:00
int des_bords_sombres_b(FloatImg *pimg, int offset);
2020-12-03 05:55:06 +11:00
int brotche_rand48_a(FloatImg *fimg, float ratio, float mval);
int brotche_rand48_b(FloatImg *fimg, float ratio, float mval);
int colors_brotcher(FloatImg *fimg, float fval);
2020-12-30 01:58:43 +11:00
/*
* see also "crapulator.h" for some #define's
*/