FloatImg4PythonBinding/Fonderie/sfx.c

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/*
* SPECIAL EFFECTS
*
* Du code bien cracra / tTh / Tetalab
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <malloc.h>
#include <floatimg.h>
#include "fonctions.h"
/* -------------------------------------------------------------- */
/* global vars from main
*/
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extern int verbosity;
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/* -------------------------------------------------------------- */
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/* -------------------------------------------------------------- */
int brotche_rand48_a(FloatImg *fimg, float ratio, float mval)
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{
int nbpix, todo, foo;
int x, y;
float fval;
nbpix = fimg->width * fimg->height;
todo = (int)((float)nbpix * ratio);
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if (verbosity > 1) {
fprintf(stderr, "%s: ratio %f nbpix %d todo %d\n", __func__,
ratio, nbpix, todo);
}
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for (foo=0; foo<todo; foo++)
{
fval = (float)drand48() * mval;
x = rand() % fimg->width;
y = rand() % fimg->height;
fimg_plot_rgb(fimg, x, y, fval, fval, fval);
}
return 0;
}
/* -------------------------------------------------------------- */
int brotche_rand48_b(FloatImg *fimg, float ratio, float mval)
{
int nbpix, todo, foo;
int x, y;
float fval;
nbpix = fimg->width * fimg->height;
todo = (int)((float)nbpix * ratio);
if (verbosity > 1) {
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fprintf(stderr, "%s: ratio %f nbpix %d todo %d\n", __func__,
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ratio, nbpix, todo);
}
for (foo=0; foo<todo; foo++)
{
fval = (float)drand48() * mval;
x = 1 + (rand() % (fimg->width-2));
y = rand() % fimg->height;
fimg_plot_rgb(fimg, x-1, y, fval, 0.0, 0.0);
fimg_plot_rgb(fimg, x , y, 0.0, 0.0, fval);
fimg_plot_rgb(fimg, x+1, y, 0.0, fval, 0.0);
}
return 0;
}
/* -------------------------------------------------------------- */